SERVICES

013DCG Direction & Production
We provide end-to-end 3DCG production and direction services, with mediums ranging from mobile games, next-gen consoles, VR, and film ensuring consistency throughout the entire process.
High-Precision 3D Modeling
Our 3D modeling services specialize in delivering highly accurate models for games and visual production. With a focus on beautifully balanced silhouettes, our models feature carefully refined textures and intricate details.
Maximizing Efficiency with the Right Tools
One of our greatest strengths lies in developing tools that streamline our clients’ workflows and project operations. By carefully analyzing your production patterns and identifying potential challenges, we find solutions with designs and tools tailored to your needs, allowing you to reduce your production time and resources.
Optimized for Quality and Speed
Our 3DCG production workflow is designed to minimize rework through detailed planning and management from initial concept to final delivery.
We also conduct thorough risk analysis and respond quickly to issues, with open communication to reduce problems and ensuring smooth project execution. This approach enables us to consistently deliver both the quality and speed our clients expect.
We also conduct thorough risk analysis and respond quickly to issues, with open communication to reduce problems and ensuring smooth project execution. This approach enables us to consistently deliver both the quality and speed our clients expect.
Our Main Production Tools
Maya, Softimage, Blender, ZBrush, Substance Painter, Pencil+, 3D Coat, Unity, Unreal Engine, mental ray, V-Ray, Arnold

02Tool Development for 3DCG
We develop 3D tools, including shaders, rigging systems, and project optimization utilities to improve production efficiency quality.
Maya Shader Development
Our custom shader tools in Maya enable us to provide accurate representation of your models before they are added to your desired platform. This allows us to increase the efficiency of the workflow by eliminating the time that it takes when switching between the DCC application and the target platform.
This allows us to deliver highly accurate models and also streamlines the entire production process, allowing you to focus on keeping your projects to progress smoothly while we can provide you with a rapid delivery of high-quality assets with minimal production time.
This allows us to deliver highly accurate models and also streamlines the entire production process, allowing you to focus on keeping your projects to progress smoothly while we can provide you with a rapid delivery of high-quality assets with minimal production time.
Normal Edit Tool
Our in-house normal editing tool offers significantly improved precision over conventional solutions, allowing for fine-tuned adjustments.
This results in more natural and visually appealing shading and detail.
It is especially effective for achieving the high-precision shading required in cel-shaded game visuals, enabling more expressive and compelling character presentation.
This results in more natural and visually appealing shading and detail.
It is especially effective for achieving the high-precision shading required in cel-shaded game visuals, enabling more expressive and compelling character presentation.
Custom Check Tool Development
By developing check tools tailored to each project, we significantly improve workflow efficiency while ensuring safe and reliable data creation for game engines and rendering environments.
These tools reduce the risk of errors and lighten the burden of quality control, helping our clients save both time and cost.
We design these tools with a modular structure, allowing us to flexibly meet the specific requirements of each project.
These tools reduce the risk of errors and lighten the burden of quality control, helping our clients save both time and cost.
We design these tools with a modular structure, allowing us to flexibly meet the specific requirements of each project.
Modeling Tools for Enhanced Efficiency
To help artists focus fully on modeling, we develop and provide support tools that streamline repetitive tasks and improve overall workflow efficiency.
Our tools include features that automate simple operations and assist with broader workflow management.
They are designed and tailored based on feedback received from our artists, ensuring both practicality and functionality to boost productivity.
We also provide support systems that facilitate smooth collaboration, creating a reliable and stress-free production environment.
Our tools include features that automate simple operations and assist with broader workflow management.
They are designed and tailored based on feedback received from our artists, ensuring both practicality and functionality to boost productivity.
We also provide support systems that facilitate smooth collaboration, creating a reliable and stress-free production environment.
WORKFLOWProduction Process from Inquiry to Delivery
Our team includes specialists across multiple disciplines, allowing us to handle the entire production pipeline in-house.
We also flexibly accommodate partial requests, such as costume modeling or landscape asset creation.
The example below outlines a typical workflow for character model production.
We also flexibly accommodate partial requests, such as costume modeling or landscape asset creation.
The example below outlines a typical workflow for character model production.
STEP01
Contact Us
Feel free to reach out to us using the contact form.
A representative will get back to you shortly.
A representative will get back to you shortly.
STEP02
Meeting and Quotation
We can discuss your project via email or online meeting.
Based on the design materials you provide, we will present a quotation along with a proposed production schedule.
Based on the design materials you provide, we will present a quotation along with a proposed production schedule.
STEP03
Initial Modeling
We begin by creating the overall silhouette to help visualize the model’s final look.
Basic colors and simple textures are then applied for visualization purposes.
We also set up the model for basic posing and movement checks.
Basic colors and simple textures are then applied for visualization purposes.
We also set up the model for basic posing and movement checks.
STEP04
Detailed Modeling
We finalize the 3D model’s shape and adjust it to support basic movement checks.
Textures such as shadows and patterns are added for clear visual representation.
Textures such as shadows and patterns are added for clear visual representation.
STEP05
Texturing and Setup
Textures are completed, and the model’s appearance is finalized.
We also verify that the model deforms and moves correctly without any issues.
We also verify that the model deforms and moves correctly without any issues.
STEP06
Final Check and Adjustments
We perform a final review to ensure there are no issues and make additional refinements based on your feedback.
STEP07
Delivery
Once final adjustments are complete, we proceed with delivery.
We support a variety of software and data formats to match your requirements.
We support a variety of software and data formats to match your requirements.
FAQ
Q
How long does it take to create a character model?
Production time depends on the required quality and specifications but typically takes around two months.
A detailed schedule will be included in the quotation at the start of the project.
A detailed schedule will be included in the quotation at the start of the project.
Q
This is our first time working with you. How will the project and communication be handled?
During the initial meeting, we will review your requirements and propose a project schedule and delivery plan.
We will then proceed with regular progress updates and check-ins throughout the production process.
We will then proceed with regular progress updates and check-ins throughout the production process.
Q
If the model needs changes during production, can you handle revisions?
Yes, it’s standard practice to gather feedback during production check-ins and make necessary adjustments.
However, major specification changes or unexpected additional requests may incur extra charges.
However, major specification changes or unexpected additional requests may incur extra charges.
Q
Does your modeling service include concept art?
While concept art is not part of our core services, we can offer it in collaboration with one of our partner companies if needed.
Q
Do you also provide rigging services?
Yes. We have rigging specialists on our team who can handle complex rig setups.
Additionally, all of our modelers are capable of basic skinning and rigging work.
Additionally, all of our modelers are capable of basic skinning and rigging work.
Q
Can you deliver assets ready for game engine integration?
We can importing assets directly into Unreal Engine or Unity, including basic setup within the engine if needed.
Q
What styles can you support?
While we have extensive experience with anime-style art, we can handle a wide range of styles, from anime to semi-realistic.